BLOG
A blog about the neverending learning process in Animation
A blog about the neverending learning process in Animation
Reference: I took video reference for makings believable limp and not make it look like an animation mistake, that can happen quite often with limps) Video reference -> making the walk cycle a Loop -> add details I made a quick sketch of any variation I could think for a corpse. Main Selection: I choose the designs that where closer to what I was looking and more appealing. I like the idea of this magic - spirit light inhabiting a corpse For Animation: testing the pipeline Thinking about the animation, how I had a deadline to submit it and that I could only work in photoshop I tested for a way to color while saving the major part of inconsistencies and to make no background. Animation Clean up: It is a long process, but the best way is to go by steps in all frames While doing it, I keep checking how is it looking without any background and also correcting things I find looking weird from the previous steps. (I think it could be more efficient with some adjusts from the beginning) Screenshot of how I animate in photoshop. The Key is having the correct actions in the keyboard and a lot of patience for keeping the layers organize The Mask of the Necromancer The mask is an artifact used to revive a corpse moving it by its bone; the mask generates and artificial breath of life that inhabits the corpse until it falls apart or the mask is taken away. Details: |
Archives
January 2023
INSTAGRAM (@linipik)
|
9/1/2017