hi!! I'm glad to hear you are working on things! And That is a very good question I ask myself the same very often. for me, it depends on who is gonna use the board. If there is no need to be more specific about the buildings (because sometimes there is nothing said on the script or background designers are still working on it) you can just show the angle and do boxes, maybe throw a couple of small windows to make it very clear it’s a building but that’s all. In my job i could get away with something like this because the layout and background artists are the ones making it very pretty for the final thing. It is clear that i want a city full of buildings for this shot. and I usually just don't have the time do it more detailed tbh.
But if you want to show light sources, and since it’s the opening shot and maybe you want to be very clear about the kind of city it is you can do it more detailed with shading like
or in the style you are using for the board, very cartoonish or only with black lines etc.! (I’ve seen boards that use concept art for backgrounds and it also helps a lot) The idea of a establishing shot is to give an specific mood and place, and if you are the one designing you can throw that there.
This twitter thread is very good in showing the difference between storyboard and layout, with the second tweet having how the board looks!
Hope it helps, and good luck with your project!
Hi! This is gonna be a bit long but I hope I can help. I’m from Colombia and I first did an undergrad in fine arts and then decided to go into storyboarding. But here the animation industry is only starting, which means there are 0 places to study it and a LOT of people are self-taught with all the problems that it has. SO.. when I decided to go into animation as a professional I chose to get a masters degree in Animation in the UK. I was looking for that sweet experience from a place with an established industry. (and that is way cheaper than the USA, and I also knew the language) That’s how I went to become a storyboard artist.
If you are still unsure of where to start or if it is more convenient for you, start studying in your country something that has to do with visual arts, that way you can develop solid drawing skills while also focusing on storyboard, visual narration, and animation.
In the end, these are means to have a good portfolio you can use to show directors, producers, or recruiters what you can do and start working in animation anywhere. Since I don't really know how the animation industry is in Morocco, I would think that you have to do a lot of work yourself to be part of it. Being really observant of the animated shorts produced in your country or how small studios or just people already working in animation are doing. While also working on your storyboarding skills. Have in mind that at the end your artwork is what’s backing your dream to work in animation.
I think there are 3 paths on how to become a storyboard artist, depending on what you want to do with your life...for example, if you want emigrate to another country, you need to have a degree for visa requirements and stuff. But sometimes it is not required to work on animation.
You said you got storyboard pro and wips, right? first thing is...complete at least one of those wips so you have something to show!. The second you say to someone looking for a storyboard artist “hey I’m looking to work as a storyboard artist, let me show you the storyboards I have” you have the advantage of showing people that you, in fact, are a storyboard artist (even if a very new one). And that’s the first step tbh.
I know some things about studying animation in the UK, or...if you want to ask something more specific, my askbox is open :) i know it’s very hard to start somewhere and ’m very glad i can help somehow. Thank you so so much for asking!