I had to find the balance between working on all the aspects at the same time to develop my portfolio with a variety of skills and be a storyboard artist at the standard of the industry. And...I had to deal with the fact that I didn’t have the experience nor the knowledge of how the industry worked from the inside. This led to a lot of self doubt about the quality of the work I was making at the same time I was presenting it as final pieces.
Storyboard artist for Dreamworks Animation, Kris Pearn, points how his practice as storyboard artist for animation feature films is shaped by his ability to understand the animation process and how storyboarding is about solving problems before they happen in a more developed stage of production. He also mentions that storyboarding is the practice of “communicate with pictures as fast as you think”. (Peran, 2014) The skillset for a storyboard artist in different parts of the industries includes good draftsmanship and ability to adapt to a wide range of styles, animation principles, strong team-working and communication skills and be familiar with relevant graphics and editing software that nowadays it is Adobe After Effects and Photoshop, and half of the companies ask for specific software like Toon Boom Storyboard Pro and TV paint, as well as strong storytelling abilities shown through a portfolio and showreel.
I saw this interview Kris Pearn, storyboard artist. Interview by Rob Garrott. Artists and Their Work: Conversations about Mograph, VFX, and Digital Art
The interview is not online anymore but it changed my perception on the actual job that I might be interested in. It was enlightening to see a storyboard artist do a storyboard and step by step how he developed it at the same time he was talking about being a storyboard artist and what it implies in a bigger production. I started to realize that even listening to what a storyboard artist does and his daily life process, really was something i could see myself pursuing as an artistic career.