(no worries, en español esta bien :> Nunca he encontrado mucha informacion de storyboard en español, asi que aqui va un poco de mi conocimiento)
Para comenzara hacer storyboards tienes que hacer storyboards. No importa lo mucho que leas o mires como se hacen, al momento de hacerlos es que comienzas a aplicar y a realmente entender todos los consejos.Para comenzar a hacer storyboards lo mejor es saber que el storyboard es una herramienta para planear todo el resto de lo que va a aparecer en pantalla. Es el que dicta los layouts, los fondos, el timing de la animacion..todo lo que compone la historia. Y es lo que otros equipos como el de arte y animacion y compocicion van a estar viendo. La idea del story es comunicar claramente a todo el equipo lo que se esta haciendo, asi que no tiene que ser bonito como tal, tiene que ser util... uno de los puntos mas importantes de trabajar haciedo animacion es que es un trabajo de equipo y todos quieren que salga bien y esto es solo posible si todos saben que esta sucediendo en el guion.Asi que para hacer story la meta es ser claro visualmente en la intencion de cada escena y de cada plano.
Generalmente al hacer story uno comienza con una idea vaga de lo que quiere que se trate y se comienza por dibujos sensillos , generalmente que entiendes tu y nadie mas, lmao. Esos son los thumbnails. esos te dan una idea de que quieres que suceda, y puedes cambiarlos facilmente si no te convencen.Lo siguiente es pensar y dibujar como quieres tu o el director que suceda cada accion. Esto incluye compocision, fondos, angulos y movimientos de camara y acting de los personajes.
Como storyboard artist, uno tiene que estar conciente de todo esto, pero realmente se logra con practica y revisiones, muchas revisiones sobre el mismo story , pero pues, eso es lo normal.La practica en story va hacia dos lados, 1. Habilidad artistica. Es practicar mucho dibujo con modelo y dibujo rapido en la calle de personas y situaciones. Un dibujo expresivo ayuda muchisimo a que una accion o un sentimiento de un personaje se entienda y generalmente un storyboard artist tiene que ser rapido y efectivo al momento de dibujar y esto se logra es practicando dibujo. y 2. Cinematografia. Necesitas entender como funciona el lenguaje audiovisual, saber como componer movimiento o situaciones para que la audiencia siga la historia como tu o el director quiere (entienda al personaje, sus motivaciones etc)
Un ejercicio interesnte es coger escenas de peliculas o series que te llamen la atencion y sacarles el storyboard. Basicamente cada vez que cambia un plano, lo dibujas, asi uno comienza a entender que esta comunicando cada escena y como lo comunica. Y asi comienzas a analizar todo lo que ves y luego puedes usar eso en tus storyboards.De lo mejor que puedes hacer es buscar storyboards y ver como estan hechos, asi te puedes dar una idea de como funcionan.
En general no hay una forma unica o un camino correcto para hacer storyboards y cada produccion requiere cosas distintas. Unas necesitan que el storyboard sea casi los keys para animacion y otras veces un storyboard puede ser mucho menos especifico.
Aqui hay unos links de cosas de story pero todo esta en ingles :’)
Y si tienes animo de mas ingles, este es mi blog de animacion. con parte de mi procesos: http://www.linipik.net/animation-blog
Mucho animo, y si quieres saber cualquier otra cosa no dudes en preguntar .u.
Oh Style! the greatest question in an artist life (maybe)
I am part of that group of people that says you gotta look for other things and style will come on it’s own. If you force it, it won’t really…work. Style depends on what you do with your art what you like in it and how it helps its final purpose. And that is a thing that overall, takes time and practice.
Style is just a bunch of art shortcuts.
You do a lot of something until you discover a way to make it easier for yourself and that still works with what you like. A style is supposed to feel comfortable.
It is when you stop thinking about style and start thinking on how to make, idk, that the line you like looks good with the thing you are doing.
You can study some other artist shortcuts and check if it works with what you are doing more than force them into what you are doing. And the moment you adapt it as your own because it helps your own process that detail is now part of your style. Most artist get to their signature style by having to meet deadlines and using what they find easier to do, to do their job.
My tip is that if you like something a for your style, you try using it a lot and try being really perceptive if it is really working or not. Just look at it and be objective and completely sincere with yourself, and if it ain’t working, it ain’t working. It happens. You can also be stubborn and work harder to make it work. and change everything else so you like how your art is going.
ALSO, divide the style (any style) in parts: Composition, outline, colour palette…even something specific like an eye shape. Anything. so you are able to change that specific thing or you are able to identify it on other’s art.
The thing with style is that it is ever changing...and that is perfectly alright. You evolve as a person and you find other interests and it influence what you do all the time. You can even have various styles and mix them.
Hope I am being clear and if you have any other question, I am here to help :>
Sometimes I get questions in my art blog about studying animation and being a storyboard artist.
WAO MY PAL, MY DEAR NONI, I helped in that decision?!
With career choices, I'm completely serious and if you have any other questions, shoot ahead, I will always be as clear as I can because as much as I love art and studying and the academy, it is a big personal and monetary decision. I am going to go there and say it, I did a masters degree in animation, in storyboard, and for the hell of it I wouldn't change it for anything even at the times it is more of a burden than a blessing for me.
OKAY then, let’s do this!
My best advice to be a storyboard artist is to do storyboards. (now let me elaborate)It means to draw a lot while thinking and doing it BECAUSE of the story you are telling, I can never stress enough that it is the most important part of storyboarding even tho having good draftsmanship is also very recommended.
Storyboarding is something you learn while you are doing it, it is about making mistakes and you always learn how to do it better every time you finish a board. Studying visual storytelling is a must (tv shows, movies, books…) sometimes you sit there and instead of just watching something and start actively noticing why a shot is good or bad or why is it there in the first place. For being a good storyboard artist you have to keep in mind how everything in frame helps the story. You can’t improvise experience and learning from other storyboard artists and directors is one of the most important parts.
Right now you can find SO MANY storyboard artists and proper boards from excellent movies online it is a blessing! but most of their advice or what they say only clicks when you start to need it and use it in your own storytelling. One advice i would give to anyone wanting to do story: learn to think with a pencil in your hand, think while you are drawing. Make mistakes and then think why those are mistakes, and correct them on the go. I am assuming you haven’t started studying yet and you are preparing to enter uni. GOOD, you are of to a head start if you already feel strongly inclined to something specific. At the same time it is important for you to learn many other parts of animation. And one of the biggest things that fuels for your own stories is to do something else. You get inspiration and learn equal important things from everything else in your life. It will always reflects on your art.
I love sboarding, I would die to keep doing it the rest of my life, but it took me years to figure the goddamn obvious and accept it was something I liked so much. But as much as it is a passion it is also a job. It is something you want to do professionally and an art career is something that usually demands a lot of emotional energy, working with people, and projects you might not like and in this industry, you probably won’t start directly into boards. If you find along the process something you see you enjoy most or are better suit for it, don’t hesitate in also try it.
I am glad you want to get into storyboard :’) You are starting and what I am telling you here is a broad view for the 3 years or so you are going to spend in college. I do not have a single idea what kind of program you are in, and each has its own variations and links to the industry and stuff like that. Anyway!
Storyboard artists work with composition, storytelling continuity and establish relationships between characters and assure the flow of the sequence. They balance “strong drawing skills with good knowledge of anatomy, staging, acting and the ability to think quickly” .All must come naturally to the storyboard artists. and that is why you better try different types of stories, techniques, and audiences, as well as study composition and narration in finished products like movies, ads and TV shows.
The main issue is that getting started with storyboards is not exactly easy, since there is not just one way to do storyboards, no 12 principles or specific rules and it can go from mainstream to completely experimental. Some projects will require reworking one scene several times or drawing into the model and others will be great with roughs…
Your aims are to be adaptable because you never know where you are going to end up working or in what kind of projects…And when you are starting, you want to figure out what are your strengths and what you are not so good at.
What kind of courses?
And do not be afraid to ask questions. Many of the animators and storyboard artists are really happy to answer any questions about being part of the animation industry, and they are often more accessible through their own social media.
things to avoid?
create a portfolio and talk to people. but do not exploit yourself
Tell your teachers and fellow classmates that you are looking for industry experience, and this one come in hand with being able to demonstrate it with your work. If they see you are a good part of the team, they will let you know if they see something available.
Remember that you start from the beginning (as revisionist and assistant ) and it is a great way to improve while working with other professionals AND to show them you are a person they want to work with. You do not have to start as a storyboard artist and that is okay too. There are many many ways to get your foot on the door. …i would say the most valuable thing for ANYONE working in animation is to be a good person. for people dealing with deadlines and last minute changes, you want to work with someone reliable and just plain nice.
When you want to be a storyboard artist and your goal is to work at an industry level a big part of it is about working on teams and relying on other people’s abilities to get the most of a project, big or small. and having a broad understanding of various parts of the project is an advantage so do not be afraid to net involved in other aspects of animation.
And finally, i would say a good tip is to find something that fuels your fire and practice with it and enjoy it. Not all will be perfect but you will learn about your own way of doing it. IMO posting your work online is good, since you learn what form of storytelling is more effective and you start being okay with sharing your work, but take this with a grain of salt because the social media world is messy and does not reflect your actual worth as an artist. Just if you find it fun to share your stuff, do it. We all love to see more art.Finally, and after a big wall of text I hope it is helpful, I will link you to my MA animation blog…because it has everything form my MA including my final reflections on the industry and portfolios for sboard.
The only way to become good at telling stories visually is by doing it. And screwing it some times, all is part of a process.
If you have any more questions, i’m here to help
Make mistakes. Take feedback. Improve.
no problem! i love answering questions that may help!
yes i do have an art degree, but since it was not close to animation, i got an ma in animation too
I got my gigs as storyboard artist by making a story portfolio i would be feel comfortable showing around and applying, and keep practicing… it means by making storyboards all the time, lots of them..and by also taking part of other parts of the animation process, after all it is a team sport :O
The path to become a sboard artist is really different for each person, and for me, it mostly depends on where in the world you are, if you can work in big studios or move close to them , if you get into your local industry…that kind of stuff, if it is a small studio you may need to know other aspects of production such as design and actual animation.
Most people won't need an ma, BUT it is necessary for you to have storyboards to show for applying to jobs. Also, you gotta think about starting from the beginning (aka as a revisionist or assistant)…
..but mostly, for being a storyboard artist you gotta truly focus on the story part of it. “why things happen and how to show it the clearest way possible”
Most senior storyboard artists and directors i have talked to do not care much if you have AMAZING illustrations if they cant see the potential storytelling…still It requires drawing A LOT so it is a plus if you are clearly comfortable with it
i am here to help! if you have any more questions about any part of it, it’s cool!
i can talk all day about storyboards …, since..it is my big passion :>
Sometimes I get questions in my art blog about studying animation and being a storyboard artist.
Friend! my my!! many thanks for asking!
What I am going to say is totally my opinion tho, so, Just.. yeah, have that in mind.
I am not going to go into the should you go to art school or not, I am going with the idea you want to get an art degree :O
Let’s see: Money is pretty important in the matter of living :’’)) and i know Calarts and the big usa schools can be hella f expensive, even more for ~~internationals~~ SO, yeah that is a big factor why i never choose to go there..
But also here in the UK can be really good schools and studios imo. One of the reasons to even spend money going to study abroad is, by far, the options of getting real experience from studios and animators and is a good idea to go to a country that actually produces animation you know?
My decision was something like: if you are going to invest THAT much money (as any art school is)…it is a good idea to be realistic about how much you can spend, and later how you are going to pay for a loan if you need one. and a place that has an animation industry is the best option.
Here is the thing: california has A LOT of the animation industry BUT also is way too expensive.
For me the option will always be something rational about paying in the future bc drowning in debt is NOT a good thing to enjoy my career…
The other thing is if you want to go to calarts for the sake of going to calarts or if you want to work in places like cartoon network or anywhere where the calarts graduate ppl go. Calarts have all the good connections and netwroking in this industry is like big part of the success… but also there are a lot of good artists that end up working in the same places because they are good, and not necessarily by studying in calarts
one of the things my mentor said to me is that is your personal work the one that matters, and that I should be looking at the portfolios from ppl from gobelins and calarts bc that is what the industry is looking for and aim for that level of professionalism. he never said style or anything like that, just that my portfolio should be able to compete with theirs… bc we will be aiming for the same jobs.
At the end is something that you can do by studying them from anywhere in the world.
Having good mentors and teachers you can ask the basics and that can sit down with you and really help you develop your skills is what you want and there are so many good teachers in the UK it is amazing tbh, i really like it here in that aspect :>
(you know, most teachers really want to share what they know, and finding some student that really want to learn is what keep them alive. vivan los profesores tbh)
Sorry for the long answer, I hope i t helps: but yeah, in conclusion:
I would not recommend drowning in some debt just to go to renown school and maybe better aim for a mid term goal of working alongside them, since you dont really need a specific school to develop skills, but what you gotta do is study what they do, recent graduates, portfolios, that kind of thing. you can do that and end up working with them and even better have also a different perspective in some things, and that may be the things that lands you a spot with them.
remember that animation is a team industry and you work with many many artists in a single project, and that is great imo <3
good luck tho, this is such a big decision, if you have any more questions about it or just need someone to bounce ideas, yeah, im here to help ;v;
Sometimes I get questions in my art blog about studying animation and being a storyboard artist